One credit, one sound.
Every sound costs the same, from a UI click to a layered cinematic hit. Start with 10 free sounds when you sign up with Google or GitHub (no card), then try any plan free for 30 days, and cancel before the trial ends to pay nothing.
Hobby
For a game or two on the side
billed monthly
- 60 sounds / month
- 30-day free trial with 20 sounds
- Royalty-free commercial license
- 2 variations per prompt
- Sounds up to 10 s, seamless loops
- API keys, MCP server and Claude skill
- Credits roll over 1 month · top up any time
Free for 30 days, then $4.99/month. Cancel before the trial ends and you won't be charged.
Indie
For solo devs shipping a game
billed monthly
- 160 sounds / month
- 30-day free trial with 40 sounds
- Royalty-free commercial license
- 4 variations per prompt
- Sounds up to 15 s, seamless loops
- API keys, MCP server and Claude skill
- Credits roll over 1 month · top up any time
Free for 30 days, then $9.99/month. Cancel before the trial ends and you won't be charged.
Studio
For teams and heavy users
billed monthly
- 400 sounds / month
- 30-day free trial with 50 sounds
- Everything in Indie
- 8 variations per prompt
- Sounds up to 30 s
- Batch generation and 4 parallel jobs
Free for 30 days, then $19.99/month. Cancel before the trial ends and you won't be charged.
What credits buy
| Any sound, per variation | 1 credit | Retro blips, foley, creatures, weapons, spells, ambience loops: the same price |
| Round-robin variations of a sound you made | Free | Pitch/EQ variations for sounds that repeat |
| Sounds that fail | Refunded | Credits for failed sounds come back automatically |
Do I need a card for the trial?
Yes. You add it at checkout, and nothing is charged until the trial ends.
What happens when the trial ends?
Your plan starts automatically, the card is charged, and your full monthly credits arrive. You can also start the plan early from Plan & credits.
How do I cancel?
Plan & credits → Manage billing, any time. Cancel before the trial ends and you pay nothing. Cancel later and your plan runs to the end of the period you paid for.
What if I run out of credits?
Credit packs top you up at any time while you have a plan or trial, and purchased credits never expire.
Credit packs
One-off top-ups for busy months. They never expire, and you can use them whenever you have a plan or trial.
Compare plans
| Hobby | Indie | Studio | |
|---|---|---|---|
| Sounds per month | 60 | 160 | 400 |
| Sounds in the 30-day trial | 20 | 40 | 50 |
| Unused credits roll over | 1 month | 1 month | 1 month |
| Variations per prompt | 2 | 4 | 8 |
| Max sound length | 10 s | 15 s | 30 s |
| Parallel jobs | 1 | 2 | 4 |
| Royalty-free commercial license | ✓ | ✓ | ✓ |
| Sell sounds in sound packs | ✓ | ✓ | ✓ |
| API, MCP server & Claude skill | ✓ | ✓ | ✓ |
| Batch generation | — | — | ✓ |